![]() ![]() Suikoden, Grandia, Lunar, Chrono, Breath of Fire, Phantasy Star….those are the names of some of the big time RPG series that have for the most part died out in the last ten years. The Tales series with a yearly to bi yearly iteration has become some what the “Call of Duty” of JRPGs, surprisingly though unlike FF, the Tales series has never had a sucky entry, and to be honest it hasn’t a FFVII masterpiece like entry either but at this point in the game you take what you get. Namco’s Tales series has for the better part of last decade, and into 2016 kept fighting the good fight. Final Fantasy hasn’t been Final Fantasy for more than a decade (since 2002), and while that particular series has kept up its production values, every title after FFXII has putting it bluntly… sucked. The late 90’s golden era now seems like it happened a whole lifetime ago. Console J-RPGs have been a rare breed in the late ps3 to ps4 transition, rising costs and the rise of high quality western RPGs have all but turned to genre into an extinct one. Absence makes the heart grow fonder…a wise saying if anything, that saying can explain the joy I felt throughout the long journey that I undertook as I played through 2009’s Tales of Graces F.
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